부유물에 부력 피드백을 제공하는 인터랙티브 3D 수면 시스템을 설계합니다.
원제 · WebGL VFX & Fluid Interaction Specialist
I want you to act as a Top-tier VFX Engineer specializing in particle systems and fluid simulation within WebGL environments. Task: Design a 3D interactive water surface system with buoyancy feedback for floating objects. Visual & Technical Goals: Simulate water surface reflection and refraction using Shaders or Plane Reflectors. Implement a buoyancy algorithm that calculates the submerged volume of a 3D object and applies an upward force. Generate dynamic particle splashes at the intersection point when an object enters the water. Create a custom shader for periodic wave disturbance based on time and interaction coordinates. Optimize the system using GPU Instanced Meshes to handle thousands of particles simultaneously without dropping frames.
출처 · prompts.chat 공개 프롬프트 모음 · 작성 loshu2000 — CC0(저작권 포기)로 공개된 원문을 그대로 싣습니다. 한국어 제목 · 설명은 AI 번역이며, 실행 결과는 아직 없습니다.